CFP: EPIA'95 - Conference Call For Participation 
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 CFP: EPIA'95 - Conference Call For Participation
[Note:  Because of it's length, this document has been abridged.
The full document is available at our ftp site:

ftp://ftp.u.washington.edu/public/virtual-worlds/conferences/1995/EPI...

-T.E]

               -------------------------------------

    ATTENTION:
    ~~~~~~~~~
               -------------------------------------
               Early Registration Deadline: June, 30
               -------------------------------------

                    (use e-mail to register ....)

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                   EPIA'95 - CALL FOR PARTICIPATION

                     SEVENTH PORTUGUESE CONFERENCE
                                  ON
                        ARTIFICIAL INTELLIGENCE

        {*filter*}  Park Hotel,  Funchal, Madeira Island, Portugal
                           3-6 October, 1995

       (Under the auspices of the Portuguese Association for AI)

The  7th Portuguese Conference on Artificial Intelligence will be held
at  Funchal,  Madeira  Island,  Portugal, October 3-6, 1995. As in the
past,  EPIA  95  is  an  international  conference with English as the
official  language.  The  conference  covers  all  areas of Artificial
Intelligence,  including  theoretical  areas,  foundational areas, and
applications.  The  scientific  program  consists of invited lectures,
tutorials,  demonstrations and paper presentations. There will also be
parallel workshops on Expert Systems, Fuzzy Logic and Neural Networks,
and Applications of AI to Robotics and Vision Systems.

                           Invited Speakers
                           ~~~~~~~~~~~~~~~~
Marvin  Minsky  (MIT  -  USA)  
"Why  Human  Brains Can't Really Think"

Manuela  Veloso  (CMU  -  USA)
"Planning  and Learning in Intelligent Agents"

Luis  B. Almeida (IST - Portugal)
"The Connectionist Paradigm and  AI"

Rodney Brooks (MIT - USA)
"The Evolutionist Approach - Past, Present and Future of AI"

                              Tutorials
                              ~~~~~~~~~
T1 - Artificial Life and Autonomous Robots (3.10.95 AM)
     Luc Steels

Artificial Life studies the phenomenon of life the same way AI studies
intelligence:  by  building  artificial  systems  that  show  the same
capabilities  as living systems. For a growing group of researchers in
AI,  there  must  be  strong  connections between the two disciplines,
because  they  believe  that  the  principles  of living systems are a
prerequisite  for  those  of  intelligent  systems.  This  tutorial is
intended  for  a  general  AI  audience  with  no  prior background in
biology,  Alife,  or  robotics.  It  gives  an overview of research in
Alife,  the  behavior-oriented  approach  to  AI,  and  the biological
significance of this research.

T2 - Virtual Reality - The AI perspective (3.10.95 PM)
     David Hogg

The  tutorial  will  examine  the  rapidly  evolving  field of Virtual
Reality (VR) and explore the key role that AI could play in its future
development.  Participants  will gain an understanding of the state of
the  art  in VR hardware and systems, and an appreciation of the major
areas  in  which it is being applied. With this background, the aim is
to  provoke  interest  and  activity  in  the  application of AI to VR
through  the development of: (1) automatons to populate virtual worlds
alongside human participants; and (2) intelligent systems for creating
virtual worlds from sensory images of the real world, in order to give
the illusion of presence at a remote location.

T3 - Introduction  to  Artificial Intelligence
     (in Portuguese - 3.10.95 AM)
     Ernesto Costa

Artificial  Intelligence  is  the  enterprise  of building intelligent
agents.  An  intelligent  agent  is  an entity that perceives, reasons
about  and  acts  upon  the  environment.  We  will  start  by briefly
discussing  the different paradigms (symbolic, connectionist, genetic,
emergent) that had been proposed as approaches to the task of building
such  agents. We will then focus on the symbolic approach, showing how
intelligence  is  the  result  of  the interplay between knowledge and
reasoning,  and  discussing the declarative, procedural and structured
ways  of  dealing with knowledge representation and reasoning. We will
conclude  with  simple  examples  from areas of learning, planning and
natural language understanding.

T4 - Design of Expert Systems
     (in Portuguese - 3.10.95 PM)
     Ernesto Morgado

The  objective  of  this  tutorial is to introduce the key ideas about
expert  systems.  What  are the problems that require them? What makes
expert  systems  different  from  other  programs?  What  are the main
techniques  used  by  them?  What  are  the  different types of expert
systems  available  today?  How  can  they  be  integrated  with other
problems  in  the  real world? How can they be developed successfully?
These  and  many  other  aspects  must  be  understood for someone who
desires to develop expert systems in the real world.



Fri, 12 Dec 1997 03:00:00 GMT
 
 [ 1 post ] 

 Relevant Pages 

1. CFP: EPIA'95

2. CFP: EPIA'95

3. CONF: VRST'95 Call for Participation

4. CFP: HCI'95 Huddersfield - CALL FOR SHORT CONTRIBUTIONS

5. CFP: CSCW '94 Call for Participation

6. CFP: CSCW '94 Call for Participation

7. CONF: VRAIS-95 Call for Participation (March 1995)

8. CFP: FIVE '95 Conference

9. CONF: EPIA'95 - List of Accepted Papers

10. CONF: EPIA'95 - List of Accepted Papers


 
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